IssuePriority
Priority of an Issue like HIGH or LOW. Part of an IssueTemplate. READ is always granted.
type IssuePriority implements BaseNode, Named, NamedNode, Node {
description: String!
hasPermission(
permission: AllPermissionEntry
): Boolean!
id: ID!
name: String!
partOf(
after: String
before: String
filter: IssueTemplateFilterInput
first: Int
last: Int
orderBy: [IssueTemplateOrder!]
skip: Int
): IssueTemplateConnection!
prioritizedIssues(
after: String
before: String
filter: IssueFilterInput
first: Int
last: Int
orderBy: [IssueOrder!]
skip: Int
): IssueConnection!
value: Float!
}
Fields
IssuePriority.description ● String! non-null scalar
The description of this entity.
IssuePriority.hasPermission ● Boolean! non-null scalar
Checks if the current user has a specific permission on this Node
IssuePriority.hasPermission.permission●AllPermissionEntryenumThe permission to check for
IssuePriority.id ● ID! non-null scalar
The unique id of this node
IssuePriority.name ● String! non-null scalar
The name of this entity.
IssuePriority.partOf ● IssueTemplateConnection! non-null object
IssuePriority.partOf.after●StringscalarGet only items after the cursor
IssuePriority.partOf.before ● String scalar
Get only items before the cursor
IssuePriority.partOf.filter ● IssueTemplateFilterInput input
Filter for specific items in the connection
IssuePriority.partOf.first ● Int scalar
Get the first n items. Must not be used if before is specified
IssuePriority.partOf.last ● Int scalar
Get the last n items. Must not be used if after is specified
IssuePriority.partOf.orderBy ● [IssueTemplateOrder!] list input
Order in which the items are sorted
IssuePriority.partOf.skip ● Int scalar
Skips n items. First or last MUST be specified, is otherwise ignored
IssuePriority.prioritizedIssues ● IssueConnection! non-null object
IssuePriority.prioritizedIssues.after●StringscalarGet only items after the cursor
IssuePriority.prioritizedIssues.before ● String scalar
Get only items before the cursor
IssuePriority.prioritizedIssues.filter ● IssueFilterInput input
Filter for specific items in the connection
IssuePriority.prioritizedIssues.first ● Int scalar
Get the first n items. Must not be used if before is specified
IssuePriority.prioritizedIssues.last ● Int scalar
Get the last n items. Must not be used if after is specified
IssuePriority.prioritizedIssues.orderBy ● [IssueOrder!] list input
Order in which the items are sorted
IssuePriority.prioritizedIssues.skip ● Int scalar
Skips n items. First or last MUST be specified, is otherwise ignored
IssuePriority.value ● Float! non-null scalar
The value of the IssuePriority, used to compare/order different IssuePriorities.
Interfaces
BaseNode interface
Shared extensions to the node type.
Named interface
Entity with a name and a description.
NamedNode interface
Node with a name and description
Node interface
Base class of all nodes
Returned by
searchIssuePriorities query
Member of
Issue object ● IssuePriorityConnection object ● IssuePriorityEdge object ● PriorityChangedEvent object